Thursday, May 31, 2012

Finger Mouse




Its One Of The Latest Technologies Invented, That Works Fully Based On Sensors.

Specification: 
 
* USB Port
* size 60 x 30 x 25 mm
* berat 32 gram
* Brand-New Ergonomic Design
* Key Life: over 1,000,000 times
* Button Dynamics Pressure : 60 g + 5 g
* Operation Voltage: DC 5V + 0.5
* Button Life Span : 1,000,000 times
* Operation current: < 100mA
* Operation Temperature: -200C-800C * Life Span: 100,000 hour
* Humidity: 10 % - 90 %
* Mechanical Life Span: 100Km
* Resolution: 1200dpi

Tuesday, May 29, 2012

IPhone Hacker



Name              -   George Francis Hotz 
DOB               -    October 2, 1989
Nick Names   -    geohot, million75


About Hotz: 
 
                    Hotz is an American hacker known for unlocking the iPhone, allowing the phone to be used with other wireless carriers, contrary to AT&T and Apple's intent. He is also noted for hacking the PlayStation 3 and subsequently being sued by and settling with Sony.


His Achievements:


Hacking Apple IOS Devices:

                                           In June, 2007, Hotz became the first person to jailbreak an iPhone.According to Hotz's blog, he traded his unlocked 8 GB iPhone to Terry Daidone, the founder of Certicell, for a Nissan 350Z and three 8 GB iPhones. Hotz said he wanted to give the iPhones to the other members of the team who created the hack with him. Hotz's hardware-based unlocking technique has largely been replaced by software unlocking that does not require dis-assembly of the iPhone. On February 8, 2008, Hotz developed the software unlock for the iPhone's new bootloader version 4.6 that was previously only achievable with a "testpoint based hardware unlock". On July 3, 2009, Hotz announced purplera1n, the first public software exploit for jailbreaking the iPhone 3GS. Details were posted on his blog.

On October 13, 2009, at 3:20AM Hotz released blackra1n, a jailbreak for all iPhones and iPod Touches.

On March 27, 2010, Hotz established a website for his newest jailbreak software, limera1n.

On October 8, 2010, Hotz confirmed he was releasing a Jailbreak on 10/11/10, one day after the release of Greenpois0n.

On October 11, 2010, Hotz released what appears to be the final version of his jailbreak (RC1b). Hotz also put on his website that the Mac version of this jailbreak is "coming in 7 years", but was released about 2 weeks later.

Hacking the PlayStation 3:

                                                  Towards the end of 2009, Hotz announced his efforts to hack the Sony PlayStation 3, a console widely regarded as being the only fully locked and secure system of the seventh generation era. Hotz opened a blog to document his progress, and five weeks later, on January 22, 2010, he announced that he had successfully hacked the machine by enabling himself read and write access to the machine's system memory and having hypervisor level access to the machine's processor.


On January 14, 2011, Hotz appeared in an interview on G4′s The Loop, where he explained why he jailbroke the Sony PlayStation 3


Employment By Facebook: 

                                 On June 27, 2011, it was reported that Hotz had been hired by Facebook. However, according to a CNET article, he had actually been employed since May, which was confirmed by Facebook. It is unknown what his role at the company was. In January 2012, Hotz stopped working at Facebook.

 
Other Accomplishments:

He was a finalist at the 2004 ISEF competition in Portland OR with his project "The Mapping Robot".

Hotz competed in the 2007 Intel International Science and Engineering Fair, a science competition for high school students, where his project, entitled "I want a Holodeck", received awards and prizes in several categories.

In March 2008, PC World magazine listed George as one of the top 10 Overachievers under 21.

In May 2012, Hotz was the subject of a feature article in The New Yorker.

 

Sunday, May 6, 2012

Pranav Mistry's SIXTH SENSE Technology



'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information. 



                The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user’s pocket. The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user's hand gestures and physical objects using computer-vision based techniques. The software program processes the video stream data captured by the camera and tracks the locations of the colored markers (visual tracking fiducials) at the tip of the user’s fingers using simple computer-vision techniques. The movements and arrangements of these fiducials are interpreted into gestures that act as interaction instructions for the projected application interfaces. The maximum number of tracked fingers is only constrained by the number of unique fiducials, thus SixthSense also supports multi-touch and multi-user interaction.

The SixthSense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system. The map application lets the user navigate a map displayed on a nearby surface using hand gestures, similar to gestures supported by Multi-Touch based systems, letting the user zoom in, zoom out or pan using intuitive hand movements. The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger. SixthSense also recognizes user’s freehand gestures (postures). For example, the SixthSense system implements a gestural camera that takes photos of the scene the user is looking at by detecting the ‘framing’ gesture. The user can stop by any surface or wall and flick through the photos he/she has taken. SixthSense also lets the user draw icons or symbols in the air using the movement of the index finger and recognizes those symbols as interaction instructions. For example, drawing a magnifying glass symbol takes the user to the map application or drawing an ‘@’ symbol lets the user check his mail. The SixthSense system also augments physical objects the user is interacting with by projecting more information about these objects projected on them. For example, a newspaper can show live video news or dynamic information can be provided on a regular piece of paper. The gesture of drawing a circle on the user’s wrist projects an analog watch. 










The current prototype system costs approximate $350 to build. Instructions on how to make your own prototype device can be found here (coming soon).

Wednesday, May 2, 2012

Rolling Laptop



TRULY AMAZING...!!

A Computer that can roll....!!!!
wow...!!

The D-roll Laptop is designed like an
artists tube, which contains a roll up
OLED screen and a cool slide out
keyboard, it also has a mouse and a
web camera which are used as the end
caps for the case.

D-Roll, which stands for “digital roll,” is
a concept from designer Hao Hua.
It
features one long cylindrical base from
which the screen unfurls in one
direction and the keyboard in another.

When rolled, you can use the attached straps to carry around the D-Roll in
classic purse fashion or put it in a
cylindrical case.

This could be pure science fiction but
the idea behind the D-Roll concept isn’t
too far from being possible.

Sony has already shown off rollable LED screens
which are expensive today but should
come down inprice once they start to
become more standard.

We also have SOC (System on a Chip)
computers, which are tiny computer boards that manage all the necessary
aspects of a computer (like processing,
graphics, internet and memory) on
silicon which enables smallercases and
odd sizes.